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3D Modeler

Job summary:

  • Create detailed models for pre-rendered productions
  • Completely texture and shade models
  • Finish tasks within pre-defined deadlines
  • Optional : rigging of characters and other technical setups

Job requirements:

  • Skills & abilities
  • Good understanding of model topologies in 3D
  • Able to model complete creatures and object for pre-rendered productions
  • Experience with efficient and advanced UVW mapping
  • Experience with texturing and shading in different styles (realistic, cartoony)
  • Great sense for color and detail
  • Experience with 3dsMax is a plus
  • Experience with ZBrush of Mudbox is a plus
  • Able to work in team
  • Be open to criticism and direction
  • Essential knowledge of English
  • Knowledge of French or Dutch is a plus
  • Optional skills & abilities ( = plus )
  • Character rigging experience in 3dsMax
  • Experience with lighting and different render engines in 3dsMax (VRay, Mental ray, FinalRender,…)
  • Portfolio requirements
  • Display great character modeling skills
  • Show the understanding of good model topologies
  • Display skills in texturing, shading and UVW mapping
  • Show your sense of color, design and detail
  • Optional : character rigging skills
  • Be short and to the point

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