3D Modeler
Job summary:
- Create detailed models for pre-rendered productions
- Completely texture and shade models
- Finish tasks within pre-defined deadlines
- Optional : rigging of characters and other technical setups
Job requirements:
- Skills & abilities
- Good understanding of model topologies in 3D
- Able to model complete creatures and object for pre-rendered productions
- Experience with efficient and advanced UVW mapping
- Experience with texturing and shading in different styles (realistic, cartoony)
- Great sense for color and detail
- Experience with 3dsMax is a plus
- Experience with ZBrush of Mudbox is a plus
- Able to work in team
- Be open to criticism and direction
- Essential knowledge of English
- Knowledge of French or Dutch is a plus
- Optional skills & abilities ( = plus )
- Character rigging experience in 3dsMax
- Experience with lighting and different render engines in 3dsMax (VRay, Mental ray, FinalRender,…)
- Portfolio requirements
- Display great character modeling skills
- Show the understanding of good model topologies
- Display skills in texturing, shading and UVW mapping
- Show your sense of color, design and detail
- Optional : character rigging skills
- Be short and to the point
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